— An accounting of the start to Phil Seymour’s apprenticeship to Laughing Kate
- Practitioner: Spellslinger
- Ritual: Hand of Fate
- Resource: Fate Chips/Luck
- Effect: Hex
- Focus: Damage, Escape, Utility
- Source Tagline: Hexin'
Manteia, colloquially referred to as Spellslingin’, is the practice of performing rituals in the form of a game of chance called a Hand of Fate, or a Hand. The Spellslinger wagers their Luck against a poker hand detailed in the ritual in a game of Seven Card Stud. A winning hand will gain power from Fate itself, power that is stored in a mystic Focus for later use.
For each level of Manteia purchased, the character will gain an increasing number of Fate Chips equal to their Luck. Additional Fate Chips means greater ability to play more hands, as well as to play hands for higher stakes.
Each character will begin game with 3 Hand of Fate rituals. Any additional rituals must be discovered in-game. Purchasing Fate Chips only increases the character’s power, not the number of rituals known.