This section covers the rules, in game and out of game, that govern Calamity. Here you can learn about how to create and advance your character.
Calamity is going to be using a completely new rules system, you will see familiar elements from different game systems as well as some elements we believe are unique. We encourage all players to read the rules thoroughly.
We intend to run some public playtests of the rules in Fall of 2016, based on the outcome of those playtests we anticipate there will be some updates and changes.
- Rule of 3 Policies
- General Rules of Play
- Creating a Character
- Mad Science
- Mysticism – Church of the Deliverer
- Mysticism – Manteia (Spellslingin')
- Mysticism – Theurgy
- Mysticism – The Way of the Wheel
- Mysticism – Tsung Sorcery